Nvidia rides AI wave with robot training tech, new gaming chips, and Toyota partnership

Nvidia rides AI wave with robot training tech, new gaming chips, and Toyota partnership

Nvidia, the world’s leading designer of graphics processing units (GPUs), has cemented its position at the forefront of the artificial intelligence revolution with a series of major announcements at CES 2025. The company unveiled groundbreaking robot training technology, launched new high-performance gaming chips, and revealed a significant partnership with Toyota, highlighting its expanding influence across diverse sectors.

CEO Jensen Huang took center stage to showcase Nvidia’s latest innovations, emphasizing the company’s commitment to pushing the boundaries of AI and its applications. The announcements underscore Nvidia’s strategy of leveraging its expertise in GPUs and AI software to drive growth in key markets, including robotics, gaming, and automotive.

Revolutionizing Robotics with AI-Powered Training

One of the most significant reveals was Nvidia’s new approach to robot training, which utilizes AI to generate synthetic training data. This innovative technique addresses a major bottleneck in robotics development: the difficulty and expense of collecting real-world data to train robots.

Nvidia’s “Cosmos” foundation models can create photorealistic video simulations of various environments and scenarios, allowing robots to learn and adapt in a virtual world before being deployed in real-world settings. This approach significantly reduces the time and cost associated with traditional robot training methods, paving the way for faster development and wider adoption of robotics across industries.

The Cosmos models will be available under an open license, similar to Meta’s Llama 3 language models, encouraging collaboration and innovation within the robotics community. Huang likened the potential impact of Cosmos on robotics and industrial AI to that of Llama 3 on enterprise AI, suggesting a paradigm shift in how robots are developed and deployed.

Leveling Up Gaming with Next-Gen GPUs

Nvidia also unveiled its new GeForce RTX 50 Series GPUs, based on the company’s cutting-edge Blackwell architecture. These GPUs promise to deliver a significant leap in gaming performance, with enhanced AI-powered graphics rendering techniques that create more realistic and immersive gaming experiences.

The RTX 50 Series GPUs boast advancements in neural shaders, digital human technologies, and ray tracing, pushing the boundaries of visual fidelity in games. The flagship RTX 5090 GPU, built on the Blackwell architecture, features 92 billion transistors and offers over 3,352 trillion operations per second (TOPS) in computing power.

The new GPUs also introduce the latest version of Nvidia’s Deep Learning Super Sampling (DLSS) technology, DLSS 4. This technology uses AI to generate additional frames in games, resulting in smoother gameplay and significantly improved performance. Nvidia claims that DLSS 4 can boost frame rates by up to three frames for every rendered frame, leading to an 8x performance increase over traditional rendering methods.

Driving the Future of Automotive with Toyota

Nvidia’s reach extends beyond gaming and robotics into the automotive sector, with a new partnership announced with Toyota. The Japanese automotive giant will utilize Nvidia’s Orin chips and automotive operating system to power advanced driver-assistance systems in several of its vehicle models.

This deal further solidifies Nvidia’s position as a key player in the development of autonomous driving technology. Huang expects Nvidia’s automotive hardware and software revenue to reach $5 billion in fiscal 2026, up from an estimated $4 billion this year, demonstrating the company’s growing influence in the automotive industry.